4By4's consolidated revenue jumped from KRW 16.19 billion in 2022 to KRW 33.75 billion in 2023, then held in the low KRW 30-billion-won range at KRW 33.28 billion in 2024 and KRW 33.71 billion in 2025.
Over the same period, the operating loss narrowed each year: KRW -10.50 billion (margin -64.8%) in 2022, KRW -16.26 billion (-48.2%) in 2023, KRW -13.89 billion (-41.7%) in 2024, and KRW -7.40 billion (-21.9%) in 2025.
Net loss attributable to owners also shrank from KRW -19.42 billion in 2023 to KRW -11.51 billion in 2024 and KRW -10.36 billion in 2025.
Quarterly, revenue reached KRW 9.13 billion with an operating loss narrowed to KRW -0.09 billion in Q2 2025, but losses widened again to KRW -2.05 billion in Q3 and KRW -2.65 billion in Q4, and Q1 2026 posted revenue of KRW 7.33 billion with an operating loss of KRW -2.50 billion, underscoring clear quarter-to-quarter volatility tied to project-based revenue recognition timing.
In Q2 2026, revenue rose to KRW 11.13 billion while the operating loss and net loss attributable to owners narrowed sharply to KRW -0.60 billion and KRW -0.56 billion, respectively.
The company disclosed that standalone H1 2026 revenue reached KRW 9.17 billion, up 50.8% year-on-year, while consolidated H1 revenue rose 16.1% to KRW 18.46 billion.
Management attributed the improvement to expanded revenue recognition from major content-production and exhibition-division projects, and separately noted that subsidiary LoLQ's revenue grew 41% year-on-year with an operating profit of KRW 0.16 billion, marking its swing to profitability.
Media reports indicated the company also achieved an EBITDA-basis turnaround in Q2 2026.
Operating cash flow, however, has stayed negative in most years after a slight positive of KRW 0.12 billion in 2022, posting KRW -10.21 billion in 2023, KRW -2.63 billion in 2024, and KRW -2.62 billion in 2025, reflecting constrained cash generation tied to the project-based revenue structure.