In 2024, Nexon Games posted revenue of KRW 256.07 billion, operating profit of KRW 38.73 billion, and owner net income of KRW 31.44 billion, marking a clear earnings recovery from the prior year.
In 2025, however, revenue fell nearly 30% to KRW 179.32 billion, with operating loss of KRW 60.24 billion and owner net loss of KRW 61.82 billion, completely reversing that trend.
Operating cash flow also deteriorated from a net inflow of KRW 66.51 billion in 2024 to a net outflow of KRW 42.65 billion in 2025, showing that cash generation, not just accounting profit, weakened.
On a quarterly basis, the company posted four consecutive quarters of operating losses from Q2 2025 through Q1 2026, with losses of KRW 21.8 billion, KRW 10.48 billion, KRW 23.07 billion, and KRW 21.11 billion.
In Q2 2026, revenue reached KRW 41.45 billion with operating profit of KRW 10.65 billion and net income of KRW 8.65 billion, but reporting attributed this swing mainly to the reversal of stock compensation expense after the CEO's 2 million performance-linked shares were forfeited for failing tenure or performance conditions.
Adjusted operating expenses excluding this stock-compensation effect were reported at roughly KRW 59.8 billion in Q2, slightly higher than the prior quarter, implying an adjusted operating loss of roughly KRW 18.4 billion that actually widened from Q1.
As a result, the owner net loss summed over the trailing four quarters (Q3 2025 through Q2 2026) reaches roughly KRW 51.4 billion, meaning a single quarter's accounting-driven profit did not reverse the cumulative loss trend.
Taken together, results through the first half of 2026 reflect simultaneous revenue contraction and cost pressure, making it premature to read the Q2 2026 profit rebound as a sign of underlying business improvement.