Wemade is a first-generation Korean game developer built on the 'Legend of Mir' IP, now operating across three pillars: games, licensing, and blockchain. The game segment centers on MMORPG titles such as 'Mir4', 'Mir M', 'Night Crow', and 'Legend of Ymir'.
In the second quarter of 2026, game revenue was KRW105.7 billion, still the bulk of total sales, while mobile game revenue fell year-on-year to KRW89.2 billion but PC online revenue rose to KRW16.5 billion helped by a 'Freep Universe' event.
The licensing segment's core is the China royalty agreement with Actoz Soft covering 'Legend of Mir 2 and 3', and one-off revenue recognition tied to the resolution of a long-running dispute has added volatility to results.
The blockchain segment runs on the proprietary WEMIX 3.0 mainnet and the WEMIX$ stablecoin, with blockchain revenue jumping to KRW5.1 billion in the second quarter of 2026 on the back of tokenomics from the 'Legend of Ymir' global launch.
Subsidiaries include Wemade Max (encompassing Mad Engine, Lightcon, and Wemade Next), Wemade Play (including Playlings), and Wemade Connect, with additional sub-culture, casual, and shooter titles in the pipeline for genre diversification.
Competition spans large domestic publishers such as Nexon, NCsoft, and Netmarble as well as Chinese game companies in the global MMORPG market, with Wemade leaning on the Mir IP's brand recognition in China as a core competitive asset.
A change-of-control process is also underway following the founder's stake sale to China-linked investment platform NeoPulse, an event expected to reshape governance and capital allocation more than the underlying business structure.