KOSDAQIT & Software094860

Neorigin

₩1,572▲ 2.75%2026-10-02 close
Market Cap
₩83.3B
Turnover
₩200M
Volume
150,000 shares
Shares out.
53.1M
PER
—
PBR
1.6×
EPS
-₩150
Dividend Yield
0.00%

PER, EPS, PBR and BPS are calculated in-house from the last 4 quarters (2025Q3–2026Q2) · Dividend yield is based on ₩0 per share · Prices as of the 2026-10-02 close

01

Report overview

Neorigin: New Controlling Shareholder, Gaming Reset

Neorigin brought in JAKOTA Asia Strategy, an affiliate of Swiss advisory firm JAKOTA Capital AG, as its new controlling shareholder in April 2026, but the operating loss structure of its game business has yet to be resolved.

  1. 1

    In April 2026, JAKOTA Asia Strategy solely participated in a KRW 26.8 billion third-party share placement, securing a 52.72% stake and becoming the largest shareholder.

  2. 2

    Operating and net losses continued for four straight years from 2022 to 2025, while the debt ratio rose sharply from 24.1% to 68.3%.

  3. 3

    Net income attributable to owners briefly turned positive (+KRW 2.97 billion) in Q1 2026, but operating income remained in the red that same quarter.

  4. 4

    The new controlling shareholder added AI/data infrastructure and digital asset investment as new business objectives and invested KRW 8.9 billion in an offshore investment vehicle.

  5. 5

    Outstanding balances on its 9th and 11th convertible bond series were previously reported at around KRW 6.6 billion, making resolution of this debt an ongoing watch item.

02

Business structure

Neorigin shifted its business focus from wired/wireless information security to mobile game publishing after its controlling shareholder changed to Joy Friends PTE LTD in 2020. In 2023 the company spun off and sold its chronically loss-making security division, completing its transformation into a pure game company.

As a result, roughly 99% of total revenue came from the game business as of 2025. Flagship titles include the idle RPG 'Idle Angels', the management simulation 'Jeonguk-gu: Rule of Power', 'Dark Brides', and 'Luna Reverse', primarily serviced in Korea and Japan.

The company has expanded its portfolio through a mix of self-developed IP launches and license acquisitions; notably, 'Rule of Power' expanded its service territory via rights acquisitions for Europe and the Americas.

In April 2026, JAKOTA Asia Strategy Limited, an affiliate of Swiss advisory firm JAKOTA Capital AG, solely participated in a KRW 26.8 billion third-party share placement, securing a 52.72% stake and becoming the largest shareholder.

The former largest shareholder Joy Friends saw its stake fall sharply during this process, becoming the second-largest shareholder.

The new controlling shareholder added AI/data infrastructure business and digital asset investment business as new corporate objectives, and lent KRW 8.9 billion to the Singapore entity handling the game business, signaling intent to maintain the core gaming operations.

03

Earnings trend

Quarterly revenue · Operating profit
RevenueOperating profit
Annual revenue · Operating profit
RevenueOperating profit
Quarterly results · Last 5 quarters
QuarterRevenueOperating profitOp. margin
2025Q2₩7B-₩2.4B−34.5%
2025Q3₩6.2B-₩1.6B−25.3%
2025Q4₩7.9B-₩200M−2.2%
2026Q1₩6.7B-₩1.1B−15.9%
2026Q2₩4B-₩1.9B−47.7%
Annual results
YearRevenueOperating profitNet income (parent)Op. marginROEDebt-to-equity
2022₩36.7B-₩2.4B-₩2.4B−6.5%−6.2%24.1%
2023₩25.5B-₩2.6B-₩6.3B−10.1%−18.2%33.4%
2024₩35.1B-₩5.8B-₩5.3B−16.6%−17.4%47.2%
2025₩31B-₩4.6B-₩11.1B−14.9%−48.9%68.3%

Consolidated basis (financial statements including subsidiaries) · Final figures from DART filings · Net income attributable to owners of the parent · Data as of 2026-08-23

04

Earnings analysis

Consolidated revenue moved without a clear direction, falling from KRW 36.69 billion in 2022 to KRW 25.51 billion in 2023, recovering to KRW 35.12 billion in 2024, and declining again to KRW 31.05 billion in 2025.

Operating losses persisted for four consecutive years from 2022 to 2025, widening from KRW 2.37 billion in 2022 to KRW 5.84 billion in 2024 before narrowing somewhat to KRW 4.61 billion in 2025. The operating margin worsened from -6.5% in 2022 to -16.6% in 2024 before improving slightly to -14.9% in 2025.

Net income attributable to owners was negative in all four years, with 2025 posting the largest net loss of the period at -KRW 11.07 billion. Looking at recent quarters, revenue shrank from KRW 7.01 billion in Q2 2025 to KRW 4.02 billion in Q2 2026.

Quarterly net income attributable to owners deepened its loss to -KRW 1.79 billion in Q3 2025 and -KRW 5.84 billion in Q4 2025, before turning positive at +KRW 2.97 billion in Q1 2026 -- the only quarter to do so -- even though operating income remained negative at -KRW 1.07 billion that same quarter, suggesting the net income swing stemmed from non-operating items.

Q2 2026 reverted to a net loss of -KRW 3.35 billion, indicating a stable earnings trend has not yet been established.

Operating cash flow was negative for four straight years through 2025, at -KRW 4.44 billion that year, reflecting a continued inability to generate cash from operations, while owners' equity fell from KRW 38.86 billion in 2022 to KRW 22.65 billion in 2025 and the debt ratio rose from 24.1% to 68.3%, showing that accumulated losses have eroded capital and increased financial leverage.

05

Industry analysis

The domestic mobile game market grew more competitive in the first half of 2026 as major publishers rolled out flagship titles simultaneously, including Netmarble's 'Seven Deadly Sins: Origin', NHN's 'Abyssdia', and Kakao Games' 'Odin Q'.

Genre diversity has also expanded from mobile MMORPG-centric offerings toward open-world action and subculture collection RPGs, widening user choice. Mid-sized publishers such as Neowiz are likewise diversifying portfolios, expanding the 'Cats & Soup' IP and reinforcing live service for 'Brown Dust 2'.

Against this backdrop, Neorigin has relied less on in-house development and more on operating steady-selling IPs and acquiring regional publishing rights, as illustrated by its rights acquisition for 'Rule of Power' covering Europe and the Americas.

However, compared with the marketing budgets of major publishers, Neorigin's financial capacity is relatively constrained, potentially putting it at a disadvantage in new-title marketing competition.

Industry-wide, user lock-in through live service games and global publishing capability are becoming increasingly important, and smaller publishers often pursue survival strategies centered on niche genres or specific regional markets rather than direct competition with majors.

06

Outlook

The new controlling shareholder, JAKOTA Asia Strategy, stated its plan to use capital raised through the share placement to strengthen the game and content business while also investing in growth areas such as AI.

Shortly after the ownership change, the company disclosed a KRW 8.9 billion investment in an offshore vehicle called 'Global Innovations Venture', drawing market attention after the fund's general partner was reported to be linked to a figure associated with ARK Investment.

However, the specific investment targets have not yet been confirmed, leaving the visibility of this new business low. At the same time, Neorigin agreed to lend KRW 8.9 billion to Neorigin PTE, its Singapore entity handling the game business, signaling intent to maintain its core operations.

The company said it expects business synergies with the new controlling shareholder and incoming directors, but a concrete new-business roadmap or new game launch schedule has not yet been disclosed.

Industry observers note that new business pushes at Kosdaq-listed companies often aim to offset weak core operations, suggesting the dual-track strategy of gaming plus overseas investment warrants continued monitoring to see whether it translates into actual results.

07

Valuation

PER
—
PBR
1.6×
ROE
-20.8%
EPS
-₩150
BPS
₩941
Dividend per share
₩0

Neorigin has posted losses attributable to owners over recent quarters, putting it in a range where conventional earnings multiples are difficult to calculate. Its share price trades above per-share net asset value, implying a certain premium relative to net assets.

The company has not paid dividends in recent fiscal years, leaving no basis for dividend-based comparison. Over multiple years, operating losses have persisted while net income has swung between losses and a brief profit, making it difficult to confirm a transition to a stable earnings structure.

Given that the capital structure itself changed substantially following the recent shareholder transition and large-scale capital raise, comparisons based on past performance may carry limited relevance until the business direction under the new ownership becomes more concrete.

PER, EPS, PBR and BPS are all calculated in-house (the same method as Naver and Toss) · Dividend yield = cash dividend per share from DART filings (supplemented by KRX) ÷ current price · As of 2026-08-23

08

Bull factors

Fresh Capital and Governance Reset

The KRW 26.8 billion share placement by JAKOTA Asia Strategy has bolstered capital and eased funding pressure. Articles of incorporation were amended to enable new businesses in AI/data infrastructure and digital asset investment.

The new controlling shareholder also confirmed its intent to continue the core gaming business by lending KRW 8.9 billion to the game entity.

Global IP Portfolio

Steady-selling titles such as Idle Angels and Rule of Power are serviced across multiple regions including Korea and Japan. Rule of Power has a track record of expanding revenue sources by acquiring rights for Europe and the Americas.

Signs of Recovery Amid Net Income Volatility

Net income attributable to owners briefly turned positive in Q1 2026, the only such quarter among the last five. The operating margin also showed a slight improvement in 2025 after worsening from 2022 to 2024.

09

Bear factors

Structural Operating Losses and Capital Erosion

Operating and net losses continued for four straight years from 2022 to 2025, with owners' equity steadily declining. The debt ratio also rose sharply from 24.1% to 68.3%.

Recurring Capital Raises and CB Risk

The company has relied on repeated rights offerings and convertible bond issuances for years, with cash and equivalents reported at just KRW 1.2 billion in early 2025.

Outstanding balances on the 9th and 11th CB series were reported at roughly KRW 6.6 billion, and at the time the share price traded below the conversion price, making resolution via conversion difficult.

Intensifying Competition from Major Publishers

Competition in the domestic mobile game market intensified in 2026 as major publishers including Netmarble, NHN, and Kakao Games launched flagship titles in succession. Neorigin's existing titles, which lag in financial capacity and marketing scale, may struggle to sustain user attention.

10

Risk factors

Governance Risk

The new controlling shareholder, JAKOTA Asia Strategy, has strong characteristics of a special-purpose entity based in the British Virgin Islands, and disclosures indicate that KRW 12.4 billion of the roughly KRW 14.3 billion acquisition cost was funded through external borrowing.

With the loan maturing around January 2027, how repayment funds are secured could affect governance stability going forward.

Financial Soundness Risk

Operating cash flow has been negative for four consecutive years, reflecting weak internal cash generation. Given a history of repeated additional fundraising to cover CB repayments, further dilution or borrowing cannot be ruled out.

New Business Uncertainty

The specific investment targets and exit strategy for the offshore investments pursued by the new controlling shareholder, including the 'Global Innovations Venture' contribution, have not yet been disclosed.

The newly added AI/data infrastructure and digital asset investment fields are quite different from gaming, meaning execution capability and results will take time to verify.

11

What to watch next

  1. Mid-November 2026

    Check the Q3 2026 quarterly report for game revenue trends and whether operating losses have narrowed.

  2. Q4 2026

    Watch for follow-up disclosures on the 'Global Innovations Venture' investment, including target disclosure, and concrete execution plans for the AI/digital asset business.

  3. H2 2026

    Monitor for repayment or refinancing of the 9th/11th CB series (previously reported around KRW 6.6 billion) and any additional fundraising disclosures.

  4. Around March 2027

    Check the FY2026 annual general meeting and audit report for any going-concern related emphasis of matter.

12

Overall view

Since pivoting to the game business in 2020, Neorigin has been unable to establish a clear profit structure, recording operating and net losses for four consecutive years.

In April 2026, governance changed significantly as JAKOTA Asia Strategy, an affiliate of Swiss advisory firm JAKOTA Capital AG, became the largest shareholder through a KRW 26.8 billion share placement.

The new controlling shareholder has outlined a direction to maintain the game business while pursuing new ventures in AI/data infrastructure and digital asset investment, though concrete execution plans and investment results have not yet been confirmed.

Recent quarterly results show net income attributable to owners briefly turned positive in Q1 2026, even as operating income remained negative that quarter, before reverting to a net loss in Q2 2026, indicating a stable earnings trend has not yet been secured.

A rising debt ratio and persistently negative operating cash flow show that financial pressure remains.

Going forward, key variables to watch include whether profitability in the game business improves under the new ownership structure, how quickly the new businesses take concrete shape, and whether remaining financial issues such as outstanding convertible bonds are resolved.

13

Sources

  1. Korea Exchange (KRX) — Prices · Market Cap · Volume
  2. FSS electronic disclosure system (DART) — Financial statements · Dividend filings
Show 18 more articles and sources
  1. digitaltoday.co.kr
  2. m.irgo.co.kr
  3. k5.co.kr
  4. m.thinkpool.com
  5. nspna.com
  6. saramin.co.kr
  7. paxnet.co.kr
  8. edaily.co.kr
  9. comp.fnguide.com
  10. gamevu.co.kr
  11. svrforum.com
  12. sports.khan.co.kr
  13. mcompany.netmarble.com
  14. daldagury.com
  15. bloter.net
  16. gamemeca.com
  17. etoday.co.kr
  18. newspim.com

Report written 2026-09-05 · Data as of 2026-09-04

This content is AI analysis of market data and web search results, provided for information only. It is not a solicitation or recommendation to invest. Investment decisions and their consequences are the investor's own responsibility. Data may be delayed or contain errors.