KOSDAQMedia & Entertainment067160

Soop

₩36,350▼ 0.41%2026-10-02 close
Market Cap
₩406.1B
Turnover
₩900M
Volume
30,000 shares
Shares out.
11.2M
PER
4.6×
PBR
0.9×
EPS
₩8,230
Dividend Yield
8.88%

PER, EPS, PBR and BPS are calculated in-house from the last 4 quarters (2025Q3–2026Q2) · Dividend yield is based on ₩3,380 per share · Prices as of the 2026-10-02 close

01

Report overview

Earnings Slowdown and Rising Competition Test SOOP's Turnaround

SOOP saw both revenue and operating profit decline year-over-year in the second quarter of 2026, and the company is now pursuing a full platform overhaul in the second half amid intensifying competition with Naver's CHZZK.

  1. 1

    Second-quarter 2026 revenue came to KRW 103.8 billion and operating profit KRW 12.6 billion, down 11.2% and 57.9% year-over-year, respectively.

  2. 2

    The operating margin fell sharply from 25.7% in Q2 2025 to 12.2% in Q2 2026, hit by one-off tax-related costs alongside higher fee payments and streamer support spending.

  3. 3

    Naver's CHZZK has been reported to surpass SOOP in monthly active users, intensifying competition in Korea's live-streaming platform market.

  4. 4

    Annual revenue rose continuously from 2022 to 2025, but revenue has now declined for three consecutive quarters from Q4 2025 through Q2 2026, breaking the growth momentum.

  5. 5

    The company plans to revitalize its ecosystem and recover earnings through a full UI/UX overhaul, a new streamer-discovery program, and a performance-certification system in the second half of the year.

02

Business structure

SOOP (formerly AfreecaTV) operates a personal live-streaming platform as its core business, generating platform revenue from gift-based donations, subscriptions, and functional items, alongside advertising and content-production revenue.

According to company data as of April 2026, platform revenue accounts for 70.9% of total sales while advertising and content-production revenue makes up 27.6%.

The company expanded its affiliate structure in 2025 by acquiring advertising agency Playd and establishing Bio Essential, broadening group-level marketing and commerce capabilities.

SOOP runs proprietary esports leagues (ASL, GSL) and original content across categories such as gaming, sports, music, and virtual streaming to support its streamer ecosystem.

The domestic competitive landscape was reshaped into a two-player structure with Naver's CHZZK after Twitch withdrew from Korea in 2024, and broadcasting rights for the League of Legends Champions Korea (LCK) are now split between the two platforms.

SOOP has secured partnerships with seven of the ten LCK teams, including T1 and Gen.G, strengthening its position in esports fandom. The company is pursuing overseas content and multilingual support as part of global expansion, though domestic operations still account for the overwhelming majority of revenue.

It has also diversified its content portfolio through a recent collaboration with S27M Entertainment on music content.

03

Earnings trend

Quarterly revenue · Operating profit
RevenueOperating profit
Annual revenue · Operating profit
RevenueOperating profit
Quarterly results · Last 5 quarters
QuarterRevenueOperating profitOp. margin
2025Q2₩116.9B₩30B25.7%
2025Q3₩125.9B₩36.3B28.8%
2025Q4₩116.2B₩30.6B26.4%
2026Q1₩106B₩21.2B20.0%
2026Q2₩103.8B₩12.6B12.2%
Annual results
YearRevenueOperating profitNet income (parent)Op. marginROEDebt-to-equity
2022₩289.1B₩82.4B₩59.7B28.5%24.8%92.9%
2023₩344B₩90.3B₩74.6B26.3%25.6%97.1%
2024₩413.2B₩113.5B₩101.2B27.5%26.5%87.2%
2025₩466.6B₩124.8B₩101.8B26.8%21.8%75.8%

Consolidated basis (financial statements including subsidiaries) · Final figures from DART filings · Net income attributable to owners of the parent · Data as of 2026-08-17

04

Earnings analysis

SOOP's consolidated revenue rose for four straight years, from KRW 289.09 billion in 2022 to KRW 344.02 billion in 2023, KRW 413.18 billion in 2024, and KRW 466.57 billion in 2025, while operating profit grew from KRW 82.42 billion to KRW 124.84 billion and owner's net income from KRW 59.74 billion to KRW 101.84 billion over the same period.

The operating margin stayed broadly stable in the mid-to-high 20% range, moving from 28.5% in 2022 to 26.3% in 2023, 27.5% in 2024, and 26.8% in 2025.

On a quarterly basis, however, revenue and operating profit peaked in the third quarter of 2025 at KRW 125.86 billion and KRW 36.26 billion (an operating margin of roughly 28.8%), before declining for three consecutive quarters to KRW 116.17 billion/KRW 30.63 billion in Q4 2025, KRW 106.02 billion/KRW 21.22 billion in Q1 2026, and KRW 103.84 billion/KRW 12.63 billion in Q2 2026.

The deceleration was particularly pronounced in the second quarter of 2026, with revenue down 11.2%, operating profit down 57.9%, and owner's net income down 61.1% year-over-year.

By segment, platform revenue fell to KRW 74.1 billion (down 12.3% year-over-year) and advertising revenue to KRW 27.2 billion (down 11.6%), with both major revenue sources declining simultaneously.

On the cost side, fee payments including broadcasting rights rose to KRW 11.4 billion (up 24.4%), streamer support payments to KRW 3.3 billion (up 29.6%), and other expenses to KRW 10.0 billion (up 55.4%), while personnel costs and payment-processing fees edged lower.

Management attributed the second-quarter shortfall to one-off costs from a tax investigation coinciding with strategic investments for second-half growth, and said the one-off costs were fully recognized within the quarter.

Over the most recent four quarters (Q3 2025 through Q2 2026), cumulative owner's net income totaled KRW 87.73 billion, indicating that despite significant quarter-to-quarter volatility, the company has maintained a profitable trajectory on an annualized basis.

05

Industry analysis

Korea's live-streaming market was reshaped into a two-player structure between SOOP and Naver's CHZZK following Twitch's withdrawal in 2024, and industry observers note that competition has shifted from viewer acquisition toward service sophistication and revenue-model diversification.

Reports indicate that CHZZK's monthly active users have significantly surpassed SOOP's, although data from a global viewership tracking firm showed SOOP's total watch time exceeding CHZZK's, producing mixed signals depending on the metric used.

The two platforms signed a five-year agreement with Riot Games covering League of Legends Champions Korea (LCK) broadcasting rights from 2026 to 2030, while Naver separately secured exclusive new-media broadcasting rights for the 2026 FIFA World Cup in North America, intensifying competition for user acquisition through major sporting events.

Some brokerage analysts have raised concerns that SOOP's business model, which relies partly on attracting loyal users through more provocative content compared to rivals, could face negative long-term growth implications if content regulation tightens.

At the same time, other assessments point to SOOP's competitive strengths in community cohesion, built on long-standing streamer-user relationships, a participatory viewing culture, and partnerships with seven LCK teams.

Across the industry, overall streaming-market growth has been decelerating, and both platforms continue to pursue advertising, commerce, and AI-based service diversification to broaden revenue sources.

06

Outlook

SOOP is prioritizing new streamer inflow and increased engagement among existing users to drive a second-half earnings recovery.

The company is preparing a system in which existing streamers directly discover and mentor new streamers, along with a 'performance certification system' based on activity and achievements, with details to be disclosed within the third quarter.

On the service side, SOOP plans a full UI/UX overhaul shifting away from a function-centered screen toward richer content experiences, to be unveiled by year-end, alongside enhanced AI-based personalized recommendations and subtitle/chat translation features.

In advertising, the company is pursuing a short-term strategy of boosting ad purchasing power through cross-affiliate collaboration and expanding the platform ad market, alongside a longer-term goal of building an advertising ecosystem where streamers and brands grow together while offering more user benefits.

Management indicated during the earnings call that it will continue investing in traffic generation, including expanded content support, increased streamer subsidies for football content, and strengthening sports content competitiveness through its volleyball team operations.

The company expects operating margin to enter a recovery trajectory in the second half, based on having fully recognized tax-investigation-related one-off costs in the second quarter.

However, the actual effectiveness of the new programs and platform overhaul remains unconfirmed, and outcomes may depend on competitors' responses.

07

Valuation

PER
4.6×
PBR
0.9×
ROE
20.1%
EPS
₩8,230
BPS
₩43,416
Dividend per share
₩3,380

SOOP's net income expanded for four consecutive years from 2022, but recent quarterly earnings deceleration has pulled the most recent four-quarter profit level below the latest confirmed annual figure, and as a result the price-to-earnings ratio appears to be near the lower end of its multi-year trading band.

The price-to-book ratio trades at a discount relative to net assets, without a substantial premium. On the dividend side, the company has maintained a meaningful payout ratio, and its dividend yield is assessed as running above the sector average.

From a brokerage perspective, Samsung Securities stated in an April 2026 report that it lowered its target price from the prior level, citing slower platform revenue growth and underwhelming global business performance, while maintaining a buy rating.

That said, these valuation metrics simultaneously reflect both the recent earnings slowdown and heightened competition, so the trajectory of future earnings recovery, rather than the current valuation level itself, is likely to be the key interpretive factor going forward.

PER, EPS, PBR and BPS are all calculated in-house (the same method as Naver and Toss) · Dividend yield = cash dividend per share from DART filings (supplemented by KRX) ÷ current price · As of 2026-08-17

08

Bull factors

Margin Recovery Expected as One-Off Costs Fade

The company stated that it fully recognized tax-investigation-related one-off costs in the second quarter of 2026 and expects operating margin to enter a recovery trajectory in the second half.

Management's comments that gift-economy revenue began rebounding and traffic recovered to prior-year levels in the second quarter can also be read as a positive signal. That said, this is the company's own characterization, and actual recovery needs to be confirmed through future quarterly results.

Content Competitiveness Anchored in Esports Partnerships

SOOP has secured partnerships with seven of the ten LCK teams, including T1 and Gen.G, giving it competitive strength in esports fandom. Its broadcasting rights agreement with Riot Games runs through 2030, providing a long-term content foundation.

Its streamer-centered ecosystem and participatory viewing culture are also cited as differentiating strengths relative to competitors.

Business Diversification Through Affiliate Expansion

SOOP expanded its affiliate structure in 2025 by acquiring advertising agency Playd and establishing Bio Essential, broadening group-level marketing and commerce capabilities. It has also continued diversifying its content portfolio, including a recent collaboration with S27M Entertainment on music content.

These moves can be interpreted as attempts to reduce reliance on platform revenue and secure new revenue streams such as advertising and commerce.

09

Bear factors

Intensifying Competition with CHZZK and User-Metric Disadvantage

Reports indicate that CHZZK's monthly active users have significantly surpassed SOOP's, and Naver has continued its offensive by investing hundreds of billions of won in securing exclusive new-media broadcasting rights for the 2026 FIFA World Cup, among other initiatives.

Naver's portal infrastructure and large-scale marketing resources represent a persistent competitive pressure on SOOP. While SOOP leads on some metrics such as total watch time, the widening MAU gap is a burden.

Three Consecutive Quarters of Simultaneous Revenue and Profit Decline

Revenue and operating profit peaked in the third quarter of 2025 and then declined for three consecutive quarters through Q4 2025, Q1 2026, and Q2 2026. In the second quarter of 2026, both platform and advertising revenue fell by double-digit percentages, shaking both major revenue sources simultaneously.

Whether this trend continues into the second half, and whether the company's turnaround strategies will prove effective, remains unconfirmed.

Concerns Over Tightening Content Regulation

Some brokerage analysts have raised concerns that SOOP's business model, which builds loyal audiences through more provocative content relative to competitors, could face negative long-term growth implications if the regulatory environment shifts.

This reflects a specific point-in-time analytical view, and the actual intensity and implementation of regulation will depend on future policy developments. If such regulatory risk materializes, it could require adjustments to content operations and the broader revenue model.

10

Risk factors

Competitive Intensity Risk

Naver's CHZZK has been reported to lead SOOP on user metrics, and competition for domestic market share continues. Escalating competition for content acquisition, including broadcasting rights for major sporting events and the LCK partnership realignment, could increase the burden of marketing and fee-related expenses.

If this competitive intensity persists, it could also affect the pace of advertising and platform revenue recovery.

Execution Risk

The full UI/UX overhaul, new streamer-discovery program, and performance-certification system that the company has announced for the second half remain at the planning stage without confirmed concrete results.

A large-scale platform overhaul can carry the risk of temporary user churn as existing users adjust to a changed experience. If the new programs fail to deliver the expected effects, the timing of any earnings rebound could be delayed.

Regulatory and Cost Risk

The tax-investigation-related one-off costs recognized in the second quarter of 2026 illustrate that tax-related issues can recur. If the content regulatory environment tightens further, costs such as streamer support subsidies and content-review compliance could rise further.

With fee payments including broadcasting rights already having increased by a double-digit percentage year-over-year, the possibility of further cost-structure deterioration cannot be ruled out.

11

What to watch next

  1. By late September 2026

    Check whether the company follows through on disclosing the concrete details of its 'performance certification system' and the new streamer-discovery and mentoring program, as promised within the third quarter.

  2. Late October to early November 2026

    Watch the third-quarter earnings release to see whether revenue and operating margin break out of the three-quarter decline and whether the second-half recovery trajectory management referenced actually materializes.

  3. Year-end 2026

    Check whether the previously announced full UI/UX overhaul and AI-based personalization/translation features are actually launched, and monitor the initial effects on new user acquisition and existing user engagement after launch.

  4. During the fourth quarter of 2026

    Track the trend in the monthly active user gap versus Naver's CHZZK and shifts in the advertising market competitive landscape as a basis for assessing whether SOOP's user base is recovering.

12

Overall view

SOOP was a steadily growing company from 2022 through 2025, with both revenue and profit rising each year, but it has now entered a phase of three consecutive quarters of simultaneous revenue and operating profit decline since peaking in the third quarter of 2025.

In the second quarter of 2026, both platform and advertising revenue fell by double-digit percentages, and operating margin dropped sharply as one-off tax-investigation-related costs coincided with rising expenses.

The company expects a second-half recovery based on having fully recognized the one-off costs in the second quarter, and it has laid out concrete execution plans including a new streamer-mentoring program and a full UI/UX overhaul.

However, reports of a widening user-metric gap with Naver's CHZZK and rivals' expanded investment around major sporting events add to the uncertainty surrounding the competitive landscape. The possibility of tighter content regulation also remains a variable that could affect the business model over the long term.

Ultimately, the second-half earnings release and the actual effectiveness of the platform overhaul are likely to be the key points to watch in gauging the company's future direction.

13

Sources

  1. Korea Exchange (KRX) — Prices · Market Cap · Volume
  2. FSS electronic disclosure system (DART) — Financial statements · Dividend filings
Show 18 more articles and sources
  1. nspna.com
  2. edaily.co.kr
  3. thedailypost.kr
  4. betanews.net
  5. ajunews.com
  6. investing.com
  7. m.irgo.co.kr
  8. instagram.com
  9. m.sooplive.co.kr
  10. youtube.com
  11. agmazon.com
  12. play.google.com
  13. afevent2.sooplive.com
  14. play.google.com
  15. greasyfork.org
  16. youtube.com
  17. withsemu.com
  18. nts.go.kr

Report written 2026-09-05 · Data as of 2026-09-04

This content is AI analysis of market data and web search results, provided for information only. It is not a solicitation or recommendation to invest. Investment decisions and their consequences are the investor's own responsibility. Data may be delayed or contain errors.