Annual revenue rose for four consecutive years, from KRW 88.77 billion in 2022 to KRW 92.48 billion in 2023, KRW 102.46 billion in 2024, and KRW 106.79 billion in 2025, yet the operating loss widened over the same period from KRW 5.67 billion to KRW 8.91 billion, KRW 13.46 billion, and KRW 18.95 billion, showing a disconnect between top-line growth and profitability.
The net loss attributable to owners also grew, from KRW 6.10 billion in 2022 and KRW 6.17 billion in 2023 to KRW 11.65 billion in 2024 and KRW 17.73 billion in 2025, while operating cash flow swung from a positive KRW 199 million in 2022 to outflows of KRW 4.64 billion in 2023, KRW 2.99 billion in 2024, and KRW 17.68 billion in 2025.
On a quarterly basis, 2Q25 came close to breakeven with an operating profit of KRW 81 million, but losses widened sharply in the second half to KRW 4.48 billion in 3Q25 and KRW 10.19 billion in 4Q25.
In 1Q26, revenue reached KRW 30.98 billion with an operating loss of KRW 1.67 billion, a large improvement year over year, and net income attributable to owners turned positive at KRW 175 million.
However, 2Q26 revenue fell 4.7% year over year to KRW 29.74 billion (versus KRW 31.21 billion) and the operating result flipped back to a loss of KRW 332 million, underscoring significant quarter-to-quarter volatility.
Still, cumulative first-half 2026 revenue reached a record KRW 60.7 billion, and the cumulative operating loss of KRW 2.0 billion was 53.3% smaller than the KRW 4.29 billion loss a year earlier, indicating a profitability improvement trend on a half-year basis.
By segment, AI/SW revenue drove growth in the first half of 2026 at KRW 30.3 billion (up 18.3% year over year), while gaming reached KRW 16.4 billion (up 2.9%) and asset management reached KRW 9.0 billion (up 7%).
The sharp loss expansion in 4Q25 appears to have carried a strong one-off cost element, and with losses narrowing over the following two quarters, the repeatability of that improvement is a key point to watch going forward.